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Which Game Shows Should you use for Which Topics?

Trainers who use game shows are in absolutely every industry and institution. We've had trainers use game shows for training topics like: new product training, harassment, OSHA procedures, sales solutions, and even—yes, really--rocket science. Not all game shows can fit all these diverse topics. Some game shows will fit topics more effectively than others.

Sensitive Topics and Judgment Examples:
Diversity, Human Resources, Harassment, Ethics, etc.

Game shows for sensitive topics and judgment calls should spur discussion and thought around a topic. They should also include flexible and open-ended questions with plenty of time for contestants to elaborate on their answers that also have room for interpretation and explanation.

Game show that works best: Categories games with the answer timers lengthened and open-ended questions.

Facts:
Policies, Product specifications, etc.

Game shows for fact-based information should be rapid, repetitive, and should inspire quick recall.

Game shows with multiple choice and short answer (no more than 2-3 word responses required) questions.

Game shows that work best are: Categories (with multiple choice and short answer), AllPlay

Skills:
Leadership, Product Management, etc.

Game shows for skills training should allow trainees to demonstrate their knowledge in an open-ended environment with follow-up or bonus question opportunities. Flexible game show formats and the ability to bend the rules and add physical challenges are a must.

Game shows that work best are: Categories, AllPlay


Reasoning and Behaviors:
Tactical thinking, Problem Solving, Creative Solutions, Supervision, Setting Examples, etc.

Game shows for reasoning and behavior practice require an open venue for trainees to brainstorm and create longer, more involved answers that lead to discussion. Game shows with open-ended questions, unlimited or manual timers and loose structures work best for demonstrating reasoning and behaviors.

Game shows that work best are: Classroom Feud games and AllPlay games for guided brainstorming.

Processes, Procedures and Systems:
Assembling a Planogram, Auditing and Editing, Filling out Documents, etc.

Game shows for processes, procedures and systems often rely on steps and chronology. Trainers want trainees to remember specific steps in order, and be able to demonstrate those steps.

Game shows that work best are: Classroom Feud games and AllPlay games. Categories games can also work for specific step and process questions.

Language:
Business Acronyms, Professional Jargon, Foreign Language, Programming, etc.

Game shows for languages can range from simple question-and-answer game shows to practice a language, or quick fact-based recall game shows to test recollection and retention of acronyms.

Game shows that work best are: Categories games, Classroom Feud games, and AllPlay.

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